Thursday, July 31, 2008

Dawn of war 2

So here we are and again we will soon be putting the bolter to green heads will kicking back and watching our dreadnoughts tear disgusting space-elves in half while quite excessively finishing them off with some heavy flaming. The confirmed races so far are the obvious Space Marines, Orks, Eldar and ??? The speculation is still running high but observed from the trailer, which you can find here, you will see a red/brownish hazy cloud which could very well be the much needed Tyranids or equally awesome, Chaos. But Chaos has been done well by this point, featured in pretty much every Warhammer game ever released and its about time the Blood Ravens faced the real bully of the universe. Chaos is the taunting teazy kid that finds you weakness and never lets go while Tyranids are that weird autistic goatlike kid that eats erasers, glue and whatever comes in his way, emptying locker after locker.

No details have yet been revealed about the multiplayer aspect but there seems to be interesting stuff going on in singleplayer. We will see fewer squads this time and it will be more tactically focused. There will also be an RPG aspect fused with the game, featuring loot and equipment as well, though random drops have not been confirmed. This I like and I will happily pimp up my Commander while smashing through bug and elf. Hopefully there will be upgrades for normal infantry and vehicles as well. Between missions you will be placed in your battlebarge, managing your troops and picking out the next target on a strategic map, more involved this time than in Dark Crusade and that other expansion not worthy of mention.


The campaign is said to feature Men VS Orks but I am fairly certain it will twist around about halfway through the game as Tyranids enter the map to feed, while due to a "misunderstanding" the Blood Ravens will xenophocially fight the eldar who are only really trying to protect the galazy from the tyranids, that is assuming the storywriting off previous games upholds the same low standard we have gotten used to. Hopefully the nids will be playable in MP and skirmish. As the tabletop recently got a new ruleset, my interest in the game has sparked and I am already lurking ebay for a new swarm of doombugs to wipe you off the map. Time will tell.

We will se multiplayer news in a few weeks, so I will get back on that then.

Wednesday, July 30, 2008

Revival



Some news. Well, quite a lot has happened in 2 years as you hopefully are aware of.

This blog was initially created due to my burning desire to play Spore. Well we have now been able to sample this delicious cake for a few weeks and I have to say that, well, it is exactly what I expected, no suprises. Suprisingly it is a bit harder to use than I expected and it is quite fidgety. Of course, we all understand that an editor this limitless will have its problems but that's where it stings you a bit. You open up this magical demo with the expectation that you can create anything you can imagine, and well you could if you had the time and the effort. But usually when you have perfected your skulking predator and testdrive it you find that evolution doesn't recognize clipping, at all.

You try to create a Tyranid in anticipation of Dawn of War 2, what you get is a cute clunky comic-like representation of what could very well be a Carnifex, but not really. My main complaint here is that the truly menacing look is a bit hard to achieve due to the Pixar style graphics. If you look at the top-rated creations however you soon realize that this limitation is entirely your own, someone made a car for gods sake. The coloring part is also useless for me as my 64mg video card takes a full 15 seconds to paint a creature.

Furthermore, my earlier fear that 90% of creatures will look horrible and just plane uninspired has come true. Check the newest additions section of the Sporepedia and you will see what I mean. If you want to you can check out my own horrid creations among others.

Overall though the editor is excellent and I will be looking forward to playing the full game in September.